تصميم المنتج

 

The course is divided into 2 parts, the first consists of two standard courses and the second consists of one advanced course.

Part A (1) – Research and ideation:

Part (A) of the course will show you how to come up with an idea and turn it into a presentable product pitch. This process will teach you how to perform phase one of the design process when it comes to designing a product for a client or business, through learning how to assess an idea through market research, user research, and field research, and then developing it and start putting it on paper. You will also learn how to give constructive criticism and engage in a group critique.

Programs used – Adobe Photoshop, Adobe InDesign or similar program.

Part B (1) – Sketching and mock ups:

Part (B) of the course will show you how to develop your product pitch into a sellable and producible design. This course covers the second and third phase of the design process, and includes learning how to create and refine concept sketches, design sketches and simple physical mock-ups. You will also learn the correct way to present your product idea to a potential client or investor.

Programs used – Adobe Photoshop, Adobe illustrator, Adobe InDesign or similar program.

Part 2 – Advanced course – Rhino

Part 2 of the course will show you how to take your product design and turn it into a CAD model. You will also learn how to create photo-realistic renderings of your design and be able to use them to market your idea.

The course will also cover creating 3D printing files.

Programs used – Rhino, Adobe Photoshop, Adobe InDesign

Sara Bdeir

Graduated from the Rhode Island School of Design (RISD) with a BFA in Industrial Design. Sara started her career as an Industrial Design consultant and has completed work with 30+ clients around the world. She designed products ranging from soft goods, home products, beauty products and toys to furniture, medical devices and electronics. Sara specialises in consumer electronics, mainly focusing on tech gadgets and wearable technology.

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